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Technical-Design-Document

Technical Design Document

I am Pol Recasens, student of the Bachelor’s Degree in Video Games by UPC at CITM. This content is generated for the second year’s subject Project 2, under supervision of lecturer Ricard Pillosu.

WHAT IS IT?

WHY IS IT IMPORTANT?

WHAT DOES IT CONTAINS?

There are a lot of Technical Design Documents. Therefore, there’s not one unique way to make it. But, there are some sections that always appear.

Introduction

Technical goals

Technical risks

Development overview

Development team

Development environment

Development Hardware

Development Software

External code

Estimated schedule

Code style guidelines

Code architecture

Graphics

Audio

Important points

Example of TDD

Narbacular Drop

Sources

Game Design - Zero - Technical Design Document

The anatomy of a design document

Narbacular Drop - Technical Design Document

DevCrumbs - Warcraft II - Technical Design Document

Technical Design Document

Technical Design Document and Game Design Document